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The Going Postal line of supplements focuses on alternate options and enhancements for both players and Mutant Masters. All of our products can be found at the DriveThru.Com website, make sure to check out our products below.

Going Postal - Teflon Coating (Armor Options)

Going Postal - Teflon Coating (Armor Options)

Welcome to the first issue of Going Postal, a series of supplements for the Mutant Future role-playing game by Goblinoid Games.

In this first issue we explore different types of (non-powered) armors and accessories available to characters and a couple options that may be implemented by the Mutant Lord as desired. Additional armors are included, plus a piecemeal armor option and Salvaged armor rules are included.

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Going Postal - Teflon Coating (Shield Options)

Going Postal - Teflon Coating (Shield Options)

Welcome to the second issue of Going Postal, a series of supplements for the Mutant Future role-playing game by Goblinoid Games.

This 2nd issue will cover Shield options for the game which works and adds to the current rule set.  Shields covered will include typical post-apocalyptic gear most fledgling wasteland adventurers, an optional combat mechanic, and some pre-apocalyptic powered shields  that may be found in the crumbling ruins and deserted installations of those that lived before the world ended.

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Going Postal - Man in the Machine (Basic Androids)

Going Postal - Man in the Machine (Basic Androids)

Welcome to the third issue of Going Postal, a series of supplements for the Mutant Future role-playing game by Goblinoid Games.

This issue covers android archetypes and options for the Basic Android.  Three new archetypes are introduced including a law enforcement model, military model with specializations, and a medic response android.  Four example androids are introduced that may be used by the Mutant Lord to easily populate a crumbling mall, a desolated sports arena, or the vestiges of a massive battlefield.

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Going Postal - Man in the Machine (Synthetic Androids)

Going Postal - Man in the Machine (Synthetic Androids)

Welcome to the fourth issue of Going Postal, a series of supplements for the Mutant Future role-playing game by Goblinoid Games.

This issue covers android archetypes and options for the Synthetic Android.  Three new archetypes are introduced including a security model, medical model, and the spy android. New equipment specifically designed for synthetic androids are also presented and two synthetic android examples are given.

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Going Postal - Darwin's Children (The Ravenoti)

Going Postal - Darwin's Children (The Ravenoti)

Welcome to the fifth issue of Going Postal, a series of supplements for the Mutant Future role-playing game by Goblinoid Games.

This issue covers a new race called the Ravinoti.  These bipedal man sized ravens are the ninjas of the post-apocalyptic world.  Living in small family enclaves ruled by an elder, these creatures hire themselves out as spies, assassins, and couriers to anyone that can afford their fees.

This supplement includes both the monster stat block as well as the player character description including new mutations and an example Ravinoti lair, all for only 99 cents.

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Going Postal - Darwin's Children (The Gallusians)

Going Postal - Darwin's Children (The Gallusians)

Welcome to the sixth issue of Going Postal, a series of supplements for the Mutant Future role-playing game by Goblinoid Games.

The Gallusians are bipedal humanoid descendants of a genetically altered strain of poultry created prior to the Apocalypse.  The original stock had been altered to increase the size and mass of the poultry for greater food generation.  The labs and farms where the stock was maintained were located in more rural areas and several flocks survived and quickly evolved into their current form.  The genetic manipulation was amplified the low doses of radiation causing the Gallusians to become more intelligent and nearly human level sentience.

This supplement includes both the monster stat block as well as the player character description.  New weapons used solely by the Gallusians including the Blunderbuss and black powder bombs are listed and three new monsters. All for only 99 cents.

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Going Postal - Man in the Machine (Robots)

Going Postal - Man in the Machine (Robots)

Welcome to the seventh issue of Going Postal, a series of supplements for the Mutant Future role-playing game by Goblinoid Games.

This issue introduces the Robot player character. Built upon the framework of Robots found in the Mutant Future Revised Rulebook, including two different methods of building your own robot character from the ground up. Random Generation tables are included for robotic frames, locomotion, manipulation, sensors, and accessories and a point buy system is also given for those players that would like more control over their robot's design. Two robot examples are given, one built using the random generation method and the other using the point buy system.

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Going Postal - Social Media (The Collective)

Going Postal - Social Media (The Collective)

Welcome to the eighth issue of Going Postal, a series of supplements for the Mutant Future role-playing game by Goblinoid Games.

This is the first issue that delves into a post-apocalyptic societial structure, the Collective. Built upon the idea of the hive mind, collectives share a communal mind where all members are intrinsically connected to each other on a mental level. In game terms this is handled by a few new mutations and some guidelines to handle these types of societial structure. In addtion, four NPC races are included (one also gives a PC option) that range from peaceful agrarians to cyborgs that seek to integrate everyone they come into contact.

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Going Postal - Tech Bites (Microbots)

Going Postal - Tech Bites (Microbots)

Welcome to the ninth issue of Going Postal, a series of supplements for the Mutant Future role-playing game by Goblinoid Games.

This issue introduces the Microbots, small robots that were designed for specific tasks ranging from surveillance to playing games. Guidelines are given for designing such robots and several examples are given from The Explorer to the Stabilizer.

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Going Postal - Tech Bites (Vehicles)

Going Postal - Tech Bites (Vehicles)

Welcome to the tenth super sized issue of Going Postal, a series of supplements for the Mutant Future role-playing game by Goblinoid Games.

This super sized issue introduces Vehicles of the Aftermath, providing a flexible set of rules and guidelines for creating and using vehicles in the Mutant Future. Several example vehicles are also included ranging from the Anti-Grav Flitter to the Tank.

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Going Postal - Scum and Villainy (The Igornamota)

Going Postal - Scum and Villainy (The Igornamota)

Welcome to the eleventh issue of Going Postal, a series of supplements for the Mutant Future role-playing game by Goblinoid Games.

This issue introduces a new monster suitable for long term annoyance of player characters. The Igornamota are evil by every sense of the word but at the same time can offer services to player characters willing to deal with the devil. Whether you are seeking a stereotypical villain race that provides more than a single session's worth of entertainment or a means to give PCs a means to more technologically advanced equipment, the Igornamota are willing to trade anything for flesh.

This issue provides the Mutant Lord everything needed to just drop in these villains to any existing game including a new race of minions, a new mutation/power, and a typical Igornamota base of operations.

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